📖 Submission Guidelines

Required Files

  • Reference Master - Keep ALL your processing! Don't remove anything. I want to hear your vision, intention and energy as-is
  • Clean Mix - Without master bus processing (no limiter/maximizer)
  • Original Sample Rate - don't convert!
  • Original Bit Depth
  • No Dither applied

Volume & Headroom

  • Don't mix too quiet! A very low mix level wastes bit-depth resolution - keep healthy levels
  • In a busy/dense mix, it's totally fine to get close to 0dB - as long as there's no clipping
  • No need to hit -6dB exactly - just avoid clipping
  • No Limiter/Maximizer on Clean Mix

What NOT to Do

  • Don't change Sample Rate
  • Don't Normalize
  • Don't apply SRC/Resampling
  • Don't add processing to Mix Bus on clean version
  • Don't lower the Master Fader - keep it at 0 dB

File Names

  • Artist – Track – MIX
  • Artist – Track – MASTER REF
  • Format: WAV or AIFF only
ℹ️ About This Tool

What This Tool Does

This is a pre-mastering check tool that analyzes your mix before sending it for mastering. It checks for common technical issues that could affect the mastering process.

Measurements Explained

  • Peak Level - Maximum sample amplitude. Avoid hitting 0 dB (clipping)
  • RMS Level - Average loudness (root mean square)
  • LUFS - Perceived loudness per ITU-R BS.1770 standard
  • Dynamic Range - Difference between peak and RMS (crest factor)
  • Correlation - Mono compatibility. Below 0 = phase issues
  • Stereo Width - How wide the stereo image is
  • Frequency Balance - Energy in 6 bands (Sub/Bass/Low-Mid/Mid/High-Mid/High). 0 dB = average

⚠️ Important Limitations

  • This tool provides estimates only - not laboratory-grade measurements
  • Frequency analysis is approximate and may vary from professional analyzers
  • Use this as a general guide, not absolute truth
  • The best judge of your mix is always your ears + reference tracks
  • When in doubt, trust your ears over the numbers
📊 Understanding the Measurements

🎚️ Levels - How Loud Is Your Mix?

Peak = The loudest moment in your song. Like the highest point on a roller coaster.
✅ Good: -3 to -1 dB   ⚠️ Problem: 0 dB or higher (causes distortion)

RMS = Average loudness. Like measuring the "typical" height of the roller coaster.
✅ Normal: -18 to -12 dB

LUFS = How loud it actually sounds to your ears (not just numbers).
✅ For mastering: -18 to -14 LUFS gives the mastering engineer room to work

Dynamic Range = The difference between quiet and loud parts. High = more "breathing", Low = more "squashed".
✅ Good: 8-15 dB   ⚠️ Too low: Under 6 dB (over-compressed)

🔊 Stereo - Left and Right

Correlation = Do left and right play nice together?
✅ Good: 0.3 to 1.0   ⚠️ Problem: Below 0 (will sound weird in mono, like on phone speakers)

Stereo Width = How "wide" the sound feels.
✅ Normal: 30-70%   Very wide isn't always better!

L/R Balance = Is one side louder than the other?
✅ Good: Within ±1 dB   ⚠️ Problem: More than ±2 dB (mix is lopsided)

🎛️ Frequency Balance - The 6 Bands

Think of it like a graphic equalizer. Each band shows if that area is louder (+) or quieter (-) than average:

Sub (20-60Hz) = The deep rumble you feel more than hear. Kick drum thump.
⚠️ Too much = muddy, boomy   Too little = thin, no weight

Bass (60-200Hz) = The bass guitar, low end of vocals, warmth.
⚠️ Too much = boomy, unclear   Too little = weak, no foundation

Low-Mid (200-500Hz) = Body and warmth, but also "mud" lives here.
⚠️ Too much = muddy, boxy   Too little = thin, hollow

Mid (500Hz-2kHz) = Vocals, guitars, most of what you "hear".
⚠️ Too much = honky, harsh   Too little = distant, lost

High-Mid (2-4kHz) = Clarity, presence, attack. Your ear is most sensitive here.
⚠️ Too much = harsh, fatiguing   Too little = dull, buried

High (4-16kHz) = Air, sparkle, cymbals, "s" sounds.
⚠️ Too much = piercing, sibilant   Too little = dark, muffled

👂 Perceptual vs 📊 Raw:
"Perceptual" shows how your ears actually hear it (bass seems quieter because our ears are less sensitive there).
"Raw" shows the actual energy - useful for comparing with other analyzers.

⚡ Clipping - What Are Those Red Warnings?

Clipping happens when your audio is too loud and gets "cut off" at the top, causing distortion.

✅ Ideal: 0 clips   ⚠️ A few clips: Check those moments   ❌ Many clips: Reduce level at source

🚀 How To Use This Tool

Step 1: Upload Your File

🎵 Drag & Drop your audio file onto the upload area below, or click to browse your computer.

Supported formats: WAV, AIFF, MP3, FLAC (up to 200MB)

Step 2: Wait for Analysis

⏳ The tool will analyze your entire file. This takes a few seconds depending on the file length.

You'll see a progress bar while it works.

Step 3: Review Results

📊 Once complete, you'll see:

  • Levels section - Peak, RMS, LUFS, Dynamic Range
  • Stereo section - Correlation, Width, L/R Balance
  • Frequency Balance - 6-band analysis with graph (switch between Perceptual/Raw tabs)
  • Issues - Any problems detected (clipping, phase issues, etc.)

🟢 Green = Good   🟡 Yellow = Check it   🔴 Red = Problem

Step 4: Listen & Compare

▶️ Use the built-in player at the bottom to listen to your file.

Click on clip timestamps to jump directly to problem areas.

Step 5: Download Report (Optional)

📄 Click the "Download PDF Report" button to save a professional report.

Great for your records or to share with clients/collaborators.

💡 Tips

  • Analyze your mix BEFORE sending to mastering
  • Compare with a reference track you trust
  • Use the "Analysis Details" section to see the full log
  • Switch language with 🌐 button at top right
  • Numbers are guides - your ears are the final judge!
WAV, AIFF, MP3, FLAC • Max 200MB
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💬 Contact & Support

Need help interpreting your results or preparing your mix for mastering? I'm here to help. Reach out directly via WhatsApp or email.